If you manage to escape through one of the portals on the map you can spend your hard-earned Witchfire to increase the stats of your Preyer. What this gives players is a goal to get all their loot back before they succumb to the horrors and a spark for them to try and get better so they can claim more Witchfire on each run. However much like a Dark Souls game, you can retrieve your items from the last location you died. In classic Roguelike fashion if you die, all the gear, Witchfire and treasure you have collected throughout a mission is lost and you are spat back out at the game’s HUB world, The Hermitage. You earn the currency by slaying enemies, clearing out areas on the map or finding it in supply chests.Īlso Read: Starfield Review: The Not So Final Frontier (PC) Emphasis on the word “trying” here as in Witchfire everything,(and I mean everything), is trying to kill you.Īt the start of the game, you are almost completely drained of the substance that gives you supernatural abilities Witchfire. The basic goal of Witchfire is to load into a session and collect as much gear, Witchfire (the titular in-game currency), and resources as possible before trying to escape back to your home base through a portal. Witchfire Give Us the Magic Words- What makes Witchfire Great to Play? Witchfire will have you coming back for more no matter how many times you die. This means that Witchfire equally draws its DNA from both. Although from its initial teaser, Witchfire’s atmosphere looked to be more haunting and gothic like The Astronauts’ previous game The Vanishing of Ethan Carter, a number of the team also worked on shooter titles like Painkiller and Bulletstorm.
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